When Kaiden’s mom was on the second floor, a sudden silence fell upon the first floor that seemed unnatural to him. Yamiyo was fully booked—overbooked, even—for the first time since they took ownership. Every room had at least two people, if not four or five, jammed in to accommodate everyone in the film crew. There was no other ryokan, inn, or hotel in Kuroshi for them to stay.
And yet here, in the middle of the day, the whole place seemed lifeless.
Like those months and months it stood empty while they renovated it. The main floor was built almost 150 years ago, back in the Meiji period. Three years ago, Ojisan started adding on in an attempt to compete with hotels. Yamiyo’s booking rate had been declining for almost a decade and spending money on it was maybe not Ojisan’s best idea.
His parents made the mistake of finishing the renovations instead of selling the place and cutting their losses.
Blackness moved out of the edge of his eyes.
Kaiden straightened and turned down the hallway that led to the indoor hot springs and the only two guest rooms on the first floor. A creak from one of the doors drew him closer. The lights in the hallway shut off, plunging the whole floor in the faint hues of the fading evening sun. He froze as a dark blur shot out from the Gallery and into Yuu’s room.
What was going on? Why was someone running around?
How were they running so fast?
His eyes lingered on Yuu’s doorway—barely opened. He’d have to slide in on his side if he wanted to enter, so how did someone get in so quickly?
A stupid thought surfaced. The rumors that surrounded the ryokan’s past, the legend that gave the room its name. How Yuu died.
How his ghost might never have left.
No matter what anyone said, Kaiden was sure the place was not haunted. He’d lived there for almost a year and never saw a ghost. Sure, he’d heard the stories—they were the bait his family used to lure an international ghost hunting show there. If not for that episode, Kaiden doubted Baku Studios would’ve come, but that didn’t mean he believed in ghosts.
Some guests never experienced anything out of the norm, others heard murmurs from inside the walls, heartbeats below the floorboards, moans at midnight. Felt cold spots all around the ryokan. If you were unlucky, out of the corner of your eyes you might see Yuu’s ghost hanging from the ceiling, neck snapped from the noose around it.
At least, that was what people said.
—from When Darkness Comes
Kim Graff is a talented young writer who I suspect we are going to be hearing a lot more about in the future–especially if you enjoy horror. The manuscript of hers that I read at the Books with Bite workshop (It’s happening again this year. I can’t recommend it enough!) was a post-apocalyptic tale, so we concentrated on that for the interview, but as you can see from the excerpt above, she’s a versatile writer who will do whatever it takes to give you a chill.
What’s the appeal of the apocalypse?
A few of my favorite video games and books as a child had to do with the apocalypse in different ways. The Mist by Stephen King, Silent Hill, and Resident Evil were all favorites. I think that’s where my fascination began.
Other favorite movies or stories about life after the end of the world?
The Road by Cormac McCarty and The Forest of Hands and Teeth by Carrie Ryan. And This Is Not a Test by Courtney Summers—this is an absolute must read. I’m a big zombie fan which I think leads into a lot of my End of World fascination too.
What else scares you?
I grew up on horror. I’ve been watching it since I was five, so my scare-scale is pretty warped and not much gets to me. I deeply dislike the notion of something crawling under a person’s skin though, like what happens in Alien or those evil beetles in The Mummy franchise.
Also jellyfish. Jellyfish creep me out. After living in Australia for a bit, you either develop a healthy admiration and fear of jellyfish or you get stung. Plus, they are brainless lifeforms and that’s just weird.
Tips for writing scary for teens vs middle-grade vs adult?
This is actually a very timely question for me. I’m currently working on a YA horror and an MG horror. For adult and YA, in my opinion, anything goes. I don’t believe in censorship for YA in the least, and with horror in general I believe there needs to be a reason for any gore or fright. You can’t just have jump-scares or bloodshed for the shock value.
Overall, character development is vital. If readers don’t care about the characters, no one will care if something bad happens to them. I see this flaw in horror movies in particular.
But with MG, it’s different. There are more gatekeepers, and though I grew up on horror, I recognize MG-level readers might not all have the same tolerance for fright as I did at that age. It’s important to be engaging for MG-readers, since they need a quick read that has a pace that will keep them turning the pages. It’s still important to have worthwhile characters, but the fright factors and the villain (or whatever the Big Bad Thing is in the story) needs to be tailored to MG. There needs to be a valid justification for why you need to murder a character or have something spooky happen.
I’m still struggling with this concept of YA vs MG vs Adult. I think it might come down to this: YA and Adult can be scary. MG should be more on the spooky side.
The apocalypse has happened. You get to keep one piece of current technology to survive the bleak and brutal years to come. What do you choose?
Can my answer be an armor-covered, solar-powered RV?
If I have to go with something I already own, I would say my laptop with the magical ability to never die. So that I can still play around with my stories as I hide in a cabin somewhere away from all the hellishness of the apocalypse.
Kim Graff writes sinister and creepy children’s books in NYC. She works full-time in publishing, but also does occasional freelance editorial work at Wild Things Editing. Before settling in the big city, Kim called France, Australia, Montreal, and Kansas City home at one point or another. A life-long horror fan, Kim one day hopes to live in a haunted castle in Scotland with friendly ghosts and a whole lot of dogs.